The One They Call the Witch and Daughter of the Dark God, the two themes for the True Final Boss, are the only ones that don't conform to the above formula - befitting the boss's status as an Optional Boss that you actually might not even notice without the help of a guide.Note that this work conforms to the BPM and starting key limitation, even though it lacks a dialogue segue in-game. A perfect dramatic piece fitting of fighting the all-powerful gods themselves. They Who Govern Reason, the boss battle theme for the four gods guarding the advanced hero jobs.It switches from dark and foreboding, to capture the power and menace of your final adversaries, to soaring trumpet and flute solos to depict the protagonist's determination in the face of daunting odds. Battle at Journey's End plays during Chapter 4 bosses.It retains the string emphasis but underlines it with electric guitar and piano. Decisive Battle 2 plays during more serious bosses, like Therion's boss Heathcote.(All the other boss themes are straight rock arrangements.) ![]() It is the most traditionally classical of the themes, predominated by strings with accents in horns and piano it starts out with a traditional classical marching snare before transitioning seamlessly into Rock Music drumming.
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